CRWSH presents a shareware arcadia

This time constructed around the theme of Parallax from Martin Galway, a chiptune track that is able to transcend the Commodore 64 limitations. The game from ‘86 introduces a new visual technique where background and foreground move in different speeds to create an illusion of depth. This graphic concept has been cleverly translated by Martin in the Parallax theme. The rest of the mix is just intro or outro and definitely no chiptune music.

DJ/producer and Het Consolesalon member CRWSH hosts a monthly show about video game music and other related disciplines.

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